Enjoy the following series of interviews with the speakers, top-notch software crafters from across Europe, joining  I T.A.K.E Unconference, Bucharest, 11-12 May. Discover the lessons learned and what drives them to challenge the known path in their field.

Karina Popova, Head of Development at Link Mobility, as been working as DevOps Lead last 10 years. At #itakeunconf she will include in her talk a lot of real working IoT use cases and their potential impact of a combination IoT with AI.

#1. Please share with us 5 things you did that helped you grow & become the professional you are today

The five most important thing for my growth includes:
1. Education, I have spent almost 20 years studying and it was a key point in my professional growth.
2. Travelling, meeting people with different culture and observing their solutions.
3. Reading, especially biographies, as history always repeats.

4. Community contribution, to share and to experience diversity of different skills

5. Attending IT events, to learn the basics of new technologies, keep track of trends and have an awesome deep conversations

#2. What challenges will the participants find solutions to during your session at I T.A.K.E Unconference 2017?

Attendees will learn what is the potential impact of AI in the IoT sphere, what real IoT use cases with AI on top have been already implemented and how can we increase the quality of life with the AI+IoT.

#3. Recommend for the participants 3 sources you find inspiration from and would help them better understand you


Three most important sources for inspiration before my talk are the book “The Hitchhiker’s Guide to the Galaxy”, the movie “Bicentennial Man” and my Instagram.

Want to join Karina and ~300 software crafters from around Europe?

Register now for I T.A.K.E Unconference 2017!

Opening the doors of next year’s edition

Sep 01, 2014
door-open
Photo courtesy of Beth Walsh (Flickr)

Work is already well underway for next year’s unconference. Read on to learn more about what happens when, the confirmed keynote, call for speakers and new website.

Timeline for 2014

We’ve created the first iteration of the plan for this year. In case you were wondering, here are the key milestones between now and the end of 2014:

  • Sep 03: New website goes live
  • Sep 03: Call for papers opened
  • Nov 03: Registrations opened
  • Nov 10: Program announced

Confirmed keynote

As we announced in May, we already have confirmed one of the keynote speakers for 2015. Simon Brown is a renowned architect and trainer on agile architecture and author of Software Architecture for Developers. With a schedule as busy as his, we’re sure glad it matched our dates for next year’s I T.A.K.E Unconference.

Call for speakers open

We have opened the call for speakers. For next year we decided to keep the topics that you hold dear: architecture, design principles, TDD etc. and also add some new areas that are becoming more and more popular these days: mobile, big data, scaling architecture etc. Visit the page to learn more.

If you know somebody that has something valuable to share with our audience, we’d appreciate it if you shared the link for the call page.

New website

We hope you enjoy the new website we’ve created. Based on your feedback during the past two years, we decided to come up with a new design that is accessible on all mobile devices. We’d like to thank our partners at Gorilla Studio for their effort and creativity with the new design.

We’re really excited for next year’s edition! So far things look great and we are committed to delivering the best edition yet to all our attendees. See you there?

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Do you like the new website? Have any questions about the call for papers or the unconference? Let us know in the comments.


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Building a multiplayer game server and keeping (most of) your hair

Mar 24, 2017
Enjoy the following series of interviews with the speakers, top-notch software crafters from across Europe, joining  I T.A.K.E Unconference, Bucharest, 11-12 May. Discover the lessons learned and what drives them to challenge the known path in their field.

 

Opher Vishnia, Creative Developer at Interlude, is a multidisciplinary creator, invested in many different and often unrelated fields at the same time: computer science, art, music, design, math, game development and more. He is going to share at #itakeunconf more about building a multiplayer game server.

 

 

#1. Please share with us 5 things you did that helped you grow & become the professional you are today

√ Invest in personal projects. Think of a project that you think is fun to make and just start hacking at it. Developing something for yourself, where you make all the decisions rather than for a company you work for, is an amazing tool for learning and growing.
√ Join in the conversation. Is there an online group or a meetup for your area of development? That’s a great way to make new personal connections and learn along the way
√ Find an open source project that you like and start contributing. A good place to start would be a tool or library that you already know and use. Your contribution doesn’t have to be code – you can open an issue, improve the documentation or write a tutorial.
√ Take initiative. Is there something in your workplace that can be done better and sounds interesting to play with? Step up and do it. Suggest researching a new topic, or introducing a new tool the workflow. It’ll provide an interesting new challenge and a break from the daily routine. Plus it’ll make you look cool.
√ Stay optimistic. Sometimes these challenges are frustrating, and there are days you won’t make any progress, but the moment you have that “a-ha” moment is worth it all.

#2. What challenges will the participants find solutions to during your session at I T.A.K.E Unconference 2017?

Participants will learn about why making synchronized multiplayer games in the browser is so hard and what solutions do we have at our disposal to tackle those.

 

#3. Recommend for the participants 3 sources you find inspiration from and would help them better understand you

 
√ Codepen.io is a wonderful tool for inspiration on the web
√ Games in general. Just get Steam and play something!
√  Multiplayer Game Programming: Architecting Networked Game by Josh Glazer & Sanjay Madhav – A very comprehensive book on all things multiplayer

Want to meet Opher, +30 international speakers and ~300 software crafters from around Europe?

Register now for I T.A.K.E Unconference 2017!

Behaviour Driven Development with Thomas Sundberg

Nov 26, 2014

Thomas Sundberg is an independent consultant based in Stockholm, Sweden. He has a Masters degree in Computer Science from the Royal Institute of Technology, KTH, in Stockholm. Thomas has been working as a developer for more than 20 years and has developed an obsession for technical excellence. This translates to Software Craftsmanship, Clean Code and Test Automation.

Cucumber JVM is a tool that allows development teams to describe how software should behave in plain text. The text is written in a business-readable domain-specific language and serves as documentation, automated test and development-aid – all rolled into one format. Cucumber JVM enables the implementation of Behaviour Driven Development in an organization that uses JVM for development.

Enjoy his presentation @ I T.A.K.E. Unconference 2014 edition.

Check out more about I T.A.K.E. Unconference 2015 or see directly the Schedule.

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