Opening the doors of next year’s edition

Sep 01, 2014 by Alexandru Bolboaca in  Announcements
door-open
Photo courtesy of Beth Walsh (Flickr)

Work is already well underway for next year’s unconference. Read on to learn more about what happens when, the confirmed keynote, call for speakers and new website.

Timeline for 2014

We’ve created the first iteration of the plan for this year. In case you were wondering, here are the key milestones between now and the end of 2014:

  • Sep 03: New website goes live
  • Sep 03: Call for papers opened
  • Nov 03: Registrations opened
  • Nov 10: Program announced

Confirmed keynote

As we announced in May, we already have confirmed one of the keynote speakers for 2015. Simon Brown is a renowned architect and trainer on agile architecture and author of Software Architecture for Developers. With a schedule as busy as his, we’re sure glad it matched our dates for next year’s I T.A.K.E Unconference.

Call for speakers open

We have opened the call for speakers. For next year we decided to keep the topics that you hold dear: architecture, design principles, TDD etc. and also add some new areas that are becoming more and more popular these days: mobile, big data, scaling architecture etc. Visit the page to learn more.

If you know somebody that has something valuable to share with our audience, we’d appreciate it if you shared the link for the call page.

New website

We hope you enjoy the new website we’ve created. Based on your feedback during the past two years, we decided to come up with a new design that is accessible on all mobile devices. We’d like to thank our partners at Gorilla Studio for their effort and creativity with the new design.

We’re really excited for next year’s edition! So far things look great and we are committed to delivering the best edition yet to all our attendees. See you there?

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Do you like the new website? Have any questions about the call for papers or the unconference? Let us know in the comments.


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Building a multiplayer game server and keeping (most of) your hair

Mar 24, 2017
Enjoy the following series of interviews with the speakers, top-notch software crafters from across Europe, joining  I T.A.K.E Unconference, Bucharest, 11-12 May. Discover the lessons learned and what drives them to challenge the known path in their field.

 

Opher Vishnia, Creative Developer at Interlude, is a multidisciplinary creator, invested in many different and often unrelated fields at the same time: computer science, art, music, design, math, game development and more. He is going to share at #itakeunconf more about building a multiplayer game server.

 

 

#1. Please share with us 5 things you did that helped you grow & become the professional you are today

√ Invest in personal projects. Think of a project that you think is fun to make and just start hacking at it. Developing something for yourself, where you make all the decisions rather than for a company you work for, is an amazing tool for learning and growing.
√ Join in the conversation. Is there an online group or a meetup for your area of development? That’s a great way to make new personal connections and learn along the way
√ Find an open source project that you like and start contributing. A good place to start would be a tool or library that you already know and use. Your contribution doesn’t have to be code – you can open an issue, improve the documentation or write a tutorial.
√ Take initiative. Is there something in your workplace that can be done better and sounds interesting to play with? Step up and do it. Suggest researching a new topic, or introducing a new tool the workflow. It’ll provide an interesting new challenge and a break from the daily routine. Plus it’ll make you look cool.
√ Stay optimistic. Sometimes these challenges are frustrating, and there are days you won’t make any progress, but the moment you have that “a-ha” moment is worth it all.

#2. What challenges will the participants find solutions to during your session at I T.A.K.E Unconference 2017?

Participants will learn about why making synchronized multiplayer games in the browser is so hard and what solutions do we have at our disposal to tackle those.

 

#3. Recommend for the participants 3 sources you find inspiration from and would help them better understand you

 
√ Codepen.io is a wonderful tool for inspiration on the web
√ Games in general. Just get Steam and play something!
√  Multiplayer Game Programming: Architecting Networked Game by Josh Glazer & Sanjay Madhav – A very comprehensive book on all things multiplayer

Want to meet Opher, +30 international speakers and ~300 software crafters from around Europe?

Register now for I T.A.K.E Unconference 2017!

Show your coding skills while competing with peers like you

May 14, 2015
Do you know how to test systems? Can you point coding issues? Are you open to learning from other people? And, best of all, can you safely clean up existing code and improve its design? These are all core developer skills nowadays, and you’ll greatly benefit from mastering them. Here’s just one more opportunity to do so during I T.A.K.E. Unconference – The Programming Contest. We think you’re going to enjoy it.

 

Take a set of challenges that will put your skills to the test, overcome them and get the most points to win the contest. Oh, we almost forgot: those getting the most points win gadgets like a drone or an iPad. They are still small rewards compared to the learning, but we’re sure they help :).

 

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How the Programming Contest works?

Well, this is simple. We try to automate the process as much as possible. For the moment the instructions are as simple as:
  • Register for THE contest on May 28
  • Solve the challenges
  • Submit the solutions until May 29, 2 pm
Really cool: you can use ANY of the following programming languages: Java, C#, PHP, C++.

Who will review your code?

The Jury is built of Software Craftsman Fellows from Europe – names soon to be announced. They will grade each challenge you took. There will be just a few challenges, and taking all of them may lead you to the highest score. So the more you solve the closer to win.

Compete with passionate coders at I T.A.K.E. Unconference

Join the crew, compete with developers like you, gain recognition and take the drone home, offered by Mozaic Works. Or the iPad offered by Accenture.
Don’t miss the Programming Contest as well as many other hands-on sessions at I T.A.K.E. Unconference happening in Bucharest on 28-29 May 2015.

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Patterns for infrastructure-as-a-code & Visualizing codebases

May 04, 2016

Enjoy the following series of interviews with the speakers, top-notch software crafters from across Europe, joining  I T.A.K.E Unconference, Bucharest, 19-20 May. Discover the lessons learned and what drives them to challenge the known path in their field. 

Andrey Adamovich, Software Architect at Aestas IT, is a software craftsman with many years of experience in different lifecycle phases of software creation. At I T.A.K.E Unconference 2016, he will share more patterns for infrastructure-as-a-code and visualizing codebases.

 

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#1. Share with us 5 things you did that helped you grow & become the professional you are today

 

  • Leaving my first workplace, where I have worked for 5 years
  • Becoming an active public speaker
  • Co-organizing local communities and conferences
  • Developing open-source libraries
  • Writing a book

 

#2. What challenges will the participants find solutions to during your session at I T.A.K.E Unconference 2016?

Visualizing codebases: Seeing big picture in a big code base with simple tools
Patterns for infrastructure as code: Give some hints on how to improve quality of “infrastructure-as-code”

 

#3. What else would you like to share with participants

Developer | Entrepreneur | Open-source Enthusiast | IoT Player | DevOps Believer | Visualization Lover

 

logo ITAKE 2016

Want to join Andrey and many more software crafters from around Europe?

Join I T.A.K.E Unconference 2016!

 

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