Progressive Web Apps – The Future

Mar 29, 2017 by Madalina Botez in  Announcements
Enjoy the following series of interviews with the speakers, top-notch software crafters from across Europe, joining  I T.A.K.E Unconference, Bucharest, 11-12 May. Discover the lessons learned and what drives them to challenge the known path in their field.

 

Vlad Zelinschi, Technical Lead, GDE (Google Developer Expert) at 3Pillar Global, is going to share in his talk at #itakeunconf 2017 about Progressive Web Apps (Service Workers, Push Notifications, HTTP 2.0) that bring the best of mobile sites and native applications to users.

 

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#1. Share with us 5 things that helped you grow and become the professional you are today

Growth never stops. Or at least not if you allow it. And it’s the single, most important aspect of a professional’s life in order to stay relevant in this field. I’ve found that growth for me happens especially when I get out of my comfort zone. Always try to do that. Don’t settle for what you already know. Push forward. Sometimes it will be hard. That’s why another thing that can fuel your growth is asking for help. Don’t be shy, everyone is learning. Just be humble when you do it. Follow people in your branch (Twitter, blogs, newsletters) and engage in discussions with them. Ask for feedback and be open to constructive criticism. And no matter what you learn, the single most important skill you can develop is learning in itself. So learn to learn first. That will be insanely helpful and will make you very adaptive.

 

#2. What challenges will the participants find solutions to during your session at I T.A.K.E Unconference 2017

The participants will get the chance to engage and connect with new technologies (Service Workers, Push Notifications, App Manifest, etc.). They will also be faced with a new approach to building apps (offline-first requires a different mind shift and planning to achieve it) which I hope they will embrace.

 

#3. Recommend for the participants 3 sources you find inspiration from and would help them better understand you

√ Search for Service Workers, Push Notifications, App Manifest, PRPL pattern, App shell, etc.
√ Look for Google articles especially from their network – https://developers.google.com/web/fundamentals/.
√ Follow people on the web/Twitter like Jake Archibald, Ilya Grigorik, Addy Osmani & read their blogs.
ITAKE_2017

 

Want to join Vlad, +30 international speakers and ~300 software crafters from around Europe?

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Hexagonal Architecture Ports&Adapters with J. Martinsson & R. Sanlaville

Feb 10, 2015

Until recently, layered architecture was the most common way of organizing large applications or modules. We’ve learned from practice that it has limitations:

  • business rules tend to escape or be duplicated in UI and/or data layer
  • switching from a database to another is very difficult
  • adding another UI to the application (eg. mobile or smart client) requires heavy changes
  • changing a library used by the application with another is often complex and risky

A new architecture style has appeared in the recent years that tackles this problem: Hexagonal Architecture, or Ports & Adapters. Its intent is to allow more flexibility by cleanly separating business rules from everything else.

Johann Martinsson and Rémy Sanlaville have described the basics of Hexagonal Architecture and then shown an example of such an architecture.

Enjoy their presentation @ I T.A.K.E. Unconference 2014 edition. Curious about 2015 edition?

Check out more about I T.A.K.E. Unconference 2015 or see directly the Schedule.

Building a multiplayer game server and keeping (most of) your hair

Mar 24, 2017
Enjoy the following series of interviews with the speakers, top-notch software crafters from across Europe, joining  I T.A.K.E Unconference, Bucharest, 11-12 May. Discover the lessons learned and what drives them to challenge the known path in their field.

 

Opher Vishnia, Creative Developer at Interlude, is a multidisciplinary creator, invested in many different and often unrelated fields at the same time: computer science, art, music, design, math, game development and more. He is going to share at #itakeunconf more about building a multiplayer game server.

 

 

#1. Please share with us 5 things you did that helped you grow & become the professional you are today

√ Invest in personal projects. Think of a project that you think is fun to make and just start hacking at it. Developing something for yourself, where you make all the decisions rather than for a company you work for, is an amazing tool for learning and growing.
√ Join in the conversation. Is there an online group or a meetup for your area of development? That’s a great way to make new personal connections and learn along the way
√ Find an open source project that you like and start contributing. A good place to start would be a tool or library that you already know and use. Your contribution doesn’t have to be code – you can open an issue, improve the documentation or write a tutorial.
√ Take initiative. Is there something in your workplace that can be done better and sounds interesting to play with? Step up and do it. Suggest researching a new topic, or introducing a new tool the workflow. It’ll provide an interesting new challenge and a break from the daily routine. Plus it’ll make you look cool.
√ Stay optimistic. Sometimes these challenges are frustrating, and there are days you won’t make any progress, but the moment you have that “a-ha” moment is worth it all.

#2. What challenges will the participants find solutions to during your session at I T.A.K.E Unconference 2017?

Participants will learn about why making synchronized multiplayer games in the browser is so hard and what solutions do we have at our disposal to tackle those.

 

#3. Recommend for the participants 3 sources you find inspiration from and would help them better understand you

 
√ Codepen.io is a wonderful tool for inspiration on the web
√ Games in general. Just get Steam and play something!
√  Multiplayer Game Programming: Architecting Networked Game by Josh Glazer & Sanjay Madhav – A very comprehensive book on all things multiplayer

Want to meet Opher, +30 international speakers and ~300 software crafters from around Europe?

Register now for I T.A.K.E Unconference 2017!

Node.JS OSS

May 09, 2016
Enjoy the following series of interviews with the speakers, top-notch software crafters from across Europe, joining  I T.A.K.E Unconference, Bucharest, 19-20 May. Discover the lessons learned and what drives them to challenge the known path in their field.

 

Alexandru Badiu, Development Lead at Branded Entertainment Network, will share more in his talk at I T.A.K.E Unconference 2016 about maintaining a Node.JS OSS package. 
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#1. Share with us 5 things you did that helped you grow & become the professional you are today

  • I got the chance to work with technology from a very early age (think ZX Spectrum, Intel 8088) and also with assembly language. This taught me to appreciate constraints and never ignore optimization or be lazy.
  • Discovering OSS via the Allegro game library lead me to a wealth of code to analyze and learn from.
  • Getting a job in the IT department at the university while being a student there leading to four years of experimenting with whatever I wanted to.
  • Teaching at the same university.
  • Getting involved in the Drupal community, taking part in the creation of Romanian branch, organizing various camps and teaching Drupal.

 

#2. What challenges will the participants find solutions to during your session at I T.A.K.E Unconference 2016?

How to simplify your development workflow.

 

#3. What else would you like to share with participants

  • I am a very bad theremin player. The theremin was the first electronic instrument ever invented and you play it by not touching it. Check it out, it’s pretty cool.
  • I am passionate about synthesizers, old hardware and horror movies.
  • I am an amateur musician using Gameboys, Commodore 64 sound chips and other retro things. I once played music in the Gara de Nord railway, at the info panel.
  • I like to ride statues (usually of pigs) while pretending to be Bastian from the Neverending Story.

 

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Want to join Alexandru and many more software crafters from around Europe?

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