Things need to change fast. To reduce the amount of work in process you adopt mob programming – where the whole team work on only one task together on one computer – and start creating a culture of safety over fear. Things start to feel better but you can’t help but feel that your being distracted from your goal.
In this case study you will learn about how a team can go from individuals to a mob. You’ll also hear how the most powerful improvement tool the team found was to use Lego to represent time spent. After this you’ll know about mob programming, making problems visual with Lego and how that combination doubled the productivity for this team in six months.