Node.JS OSS

May 09, 2016 by Madalina Botez in  Announcements
Enjoy the following series of interviews with the speakers, top-notch software crafters from across Europe, joining  I T.A.K.E Unconference, Bucharest, 19-20 May. Discover the lessons learned and what drives them to challenge the known path in their field.

 

Alexandru Badiu, Development Lead at Branded Entertainment Network, will share more in his talk at I T.A.K.E Unconference 2016 about maintaining a Node.JS OSS package. 
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#1. Share with us 5 things you did that helped you grow & become the professional you are today

  • I got the chance to work with technology from a very early age (think ZX Spectrum, Intel 8088) and also with assembly language. This taught me to appreciate constraints and never ignore optimization or be lazy.
  • Discovering OSS via the Allegro game library lead me to a wealth of code to analyze and learn from.
  • Getting a job in the IT department at the university while being a student there leading to four years of experimenting with whatever I wanted to.
  • Teaching at the same university.
  • Getting involved in the Drupal community, taking part in the creation of Romanian branch, organizing various camps and teaching Drupal.

 

#2. What challenges will the participants find solutions to during your session at I T.A.K.E Unconference 2016?

How to simplify your development workflow.

 

#3. What else would you like to share with participants

  • I am a very bad theremin player. The theremin was the first electronic instrument ever invented and you play it by not touching it. Check it out, it’s pretty cool.
  • I am passionate about synthesizers, old hardware and horror movies.
  • I am an amateur musician using Gameboys, Commodore 64 sound chips and other retro things. I once played music in the Gara de Nord railway, at the info panel.
  • I like to ride statues (usually of pigs) while pretending to be Bastian from the Neverending Story.

 

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Want to join Alexandru and many more software crafters from around Europe?

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Developers are not computers

Mar 29, 2017

Enjoy the following series of interviews with the speakers, top-notch software crafters from across Europe, joining  I T.A.K.E Unconference, Bucharest, 11-12 May. Discover the lessons learned and what drives them to challenge the known path in their field.

Csaba Patkos, Team Lead Syneto, is a technical practitioner with 15 years of experience in the field. Joining #itakeunconf 2017 as speaker, he will share more in his talk about his experience of growing up as a team leader, mentor, and coach for the team he works with daily.

 

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#1. Please share with us 5 things you did that helped you grow & become the professional you are today

  • Reading … I mean a lot. 40-50 books / year are doable. They can mix in a few novels / literature as well.
  • Made plans and fought to achieve them. Think about where you want to be in 6 months or 1 year and define the steps you need to take to get there.
  •  I love programming and software engineering. I do it daily, with dedication.
  • Built some useful daily habits that are helping me to get better. For example listen to audio books when driving, daily reading, daily plan of work, etc.
  • Talked to the people I admire and I used these talks as sources of inspiration. So, don’t be afraid to approach your professional idols, they are people just like you.

 


#2. What challenges will the participants find solutions to during your session at I T.A.K.E Unconference 2017?

 

√ Some people just won’t listen to you.

√ Some people just want to force their ideas on you.

√ Some people don’t care about the topic, they just pick fights with you.

√ Some people think you don’t care, even though you really do.

√ Other communication issues.


#3. Recommend for the participants 3 sources you find inspiration from and would help them better understand you

ITAKE_2017

Want to join Csaba and ~300 software crafters from around Europe?

Register now for I T.A.K.E Unconference 2017!

Building a multiplayer game server and keeping (most of) your hair

Mar 24, 2017
Enjoy the following series of interviews with the speakers, top-notch software crafters from across Europe, joining  I T.A.K.E Unconference, Bucharest, 11-12 May. Discover the lessons learned and what drives them to challenge the known path in their field.

 

Opher Vishnia, Creative Developer at Interlude, is a multidisciplinary creator, invested in many different and often unrelated fields at the same time: computer science, art, music, design, math, game development and more. He is going to share at #itakeunconf more about building a multiplayer game server.

 

 

#1. Please share with us 5 things you did that helped you grow & become the professional you are today

√ Invest in personal projects. Think of a project that you think is fun to make and just start hacking at it. Developing something for yourself, where you make all the decisions rather than for a company you work for, is an amazing tool for learning and growing.
√ Join in the conversation. Is there an online group or a meetup for your area of development? That’s a great way to make new personal connections and learn along the way
√ Find an open source project that you like and start contributing. A good place to start would be a tool or library that you already know and use. Your contribution doesn’t have to be code – you can open an issue, improve the documentation or write a tutorial.
√ Take initiative. Is there something in your workplace that can be done better and sounds interesting to play with? Step up and do it. Suggest researching a new topic, or introducing a new tool the workflow. It’ll provide an interesting new challenge and a break from the daily routine. Plus it’ll make you look cool.
√ Stay optimistic. Sometimes these challenges are frustrating, and there are days you won’t make any progress, but the moment you have that “a-ha” moment is worth it all.

#2. What challenges will the participants find solutions to during your session at I T.A.K.E Unconference 2017?

Participants will learn about why making synchronized multiplayer games in the browser is so hard and what solutions do we have at our disposal to tackle those.

 

#3. Recommend for the participants 3 sources you find inspiration from and would help them better understand you

 
√ Codepen.io is a wonderful tool for inspiration on the web
√ Games in general. Just get Steam and play something!
√  Multiplayer Game Programming: Architecting Networked Game by Josh Glazer & Sanjay Madhav – A very comprehensive book on all things multiplayer

Want to meet Opher, +30 international speakers and ~300 software crafters from around Europe?

Register now for I T.A.K.E Unconference 2017!

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